Sadly, there were no GW rehearsals today after all, as we needed to get on with the scripts, so I was unable to satisfy anyone's face-licking requests. Although I did pass Sarah Beeny (scroll down to Oct 27th for relevance) in the Talkback foyer, so obviously I was tempted to lick her face, but she might not have read the blog recently, in which case she would just have thought I was a bit strange.
Just as I was starting to wonder where the slugs (Aug 23rd) had gone, maybe even thinking something along the lines of 'You know what? I kinda miss those crazy guys', Summer pointed out this blog entry. So at least I know they're fine.
The meeting with the executive from the Cartoon Network went well, I think. A couple of times, anvils dropped out of the ceiling, flattening her into a two-dimensional caricature of herself, but both times she just blew into her thumb and popped back to normal, so that was okay. I didn't mention anything, it seemed rude. The meeting's about me possibly developing this action/comedy/adventure series for kids which a couple of other people have already been working on, which sounds fun, and when I was asked if I had any experience in creating functioning fantasy worlds with their own mythology, history, and laws of physics, I was able to say 'Well, I have played Dungeons and Dragons for seventeen years....'. Not normally something one would bring up at meetings, but the executive seemed familiar with the concept and replied 'Say no-'.
I think the last word was going to be 'more', but at that point it turned out that an executive from a rival cartoon company across the road had painted a hole in the floor, as she suddenly plunged out of sight and fell seven stories down. Peering cautiously over the edge of the hole, I was just in time to see a tiny animated puff of dust appear. When that finally settled, I could just about see a weak thumbs-up gesture, so I decided the meeting was over and let myself out.